Yesterday – the 11th of November 2018 – marked the 100 year anniversary of the end of World War One. In said war, 16 million soldiers were killed, and combined with the deaths of innocent civilians, the number rose to an astronomical 37 million people.
People across the globe paid respects in various ways; namely wearing poppies and observing a two-minute silence and rather surprisingly, this found its way into the world of gaming.
Players on Battlefield One – the World War One themed video game – chose to ceasefire upon the eleventh hour, whilst fighting in an online conflict.
Naturally, because this came is online and lots of people are just poorly behaved, the silence had its faults, but the point remains and it was a great sign of respect from somewhere you wouldn’t expect it.
Jan David Hassel, who works as a tech designer at DICE, tweeted the clip which had been doing the rounds on Reddit, and it since went viral.
People were pretty amazed with the clip…
— Jeff Gagné ✌️ (@JFGnorD) November 11, 2018
Anyone that plays battlefield knows how rare something like this is.
— LtVictory Twitch Broadcaster (@LtVic) November 12, 2018
Faith in Humankind Restored.
Thank you for this.
— Bajamamut (@Bajamamut) November 11, 2018
This is amazing! <3
— V. (@_vixx) November 11, 2018
Someone on Reddit also said:
“Wow now that is something I’d never believe would happen in a online game until I saw this, the smartass in that plane can f*ck off though.“
Furthermore, the player who stabbed the other in the back later apologised.
After a delay, Battlefield V is finally set to come out later this month, with Oskar Gabrielson, general manager of DICE, saying:
“We’ve had tens of thousands of players get their hands on the game during our Closed Alphas and at E3 and Gamescom.
You have told us that you are seeing an increased focus on squad play come through, you are also feeling the difference in our revamped player movement and we are getting a lot of positive feedback for our improved weapons handling.
With the Open Beta just around the corner, we are excited about the millions of you who will join us and experience the game. And we fully expect to see even more feedback coming our way.
And that’s why we’re moving our launch date. We’re going to take the time to continue to make some final adjustments to core game play, and to ensure we really deliver on the potential of Tides of War.
We know moving the launch date means that we all have to wait a little longer. But we’re going to take our time to make sure we get it right.“
Images via Reddit, DICE